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	<title>Comments for Ethereal Darkness Interactive</title>
	<atom:link href="http://edigames.com/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://edigames.com</link>
	<description>Game Development Company</description>
	<lastBuildDate>Mon, 14 May 2012 16:47:38 +0000</lastBuildDate>
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		<title>Comment on Contact by Raymond</title>
		<link>http://edigames.com/?page_id=143&#038;cpage=1#comment-950</link>
		<dc:creator>Raymond</dc:creator>
		<pubDate>Mon, 14 May 2012 16:47:38 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?page_id=143#comment-950</guid>
		<description>Thank you Mark, but we&#039;re not interested in outsourcing to china.</description>
		<content:encoded><![CDATA[<p>Thank you Mark, but we&#8217;re not interested in outsourcing to china.</p>
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		<title>Comment on Contact by wayne</title>
		<link>http://edigames.com/?page_id=143&#038;cpage=1#comment-949</link>
		<dc:creator>wayne</dc:creator>
		<pubDate>Mon, 14 May 2012 07:06:38 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?page_id=143#comment-949</guid>
		<description>Dear Sir/Mam

This is Wayne from HK sharp shadow studio. I&#039;m the co-founder and business development manager of this China based game artwork outsourcing company. 

Our studio was built in 2009 and now have 24 nex gen artists, you are more than welcome to check out more info and our portfolio on our website: www.sharpshadowstudio.com/portfolio.aspx</description>
		<content:encoded><![CDATA[<p>Dear Sir/Mam</p>
<p>This is Wayne from HK sharp shadow studio. I&#8217;m the co-founder and business development manager of this China based game artwork outsourcing company. </p>
<p>Our studio was built in 2009 and now have 24 nex gen artists, you are more than welcome to check out more info and our portfolio on our website: <a href="http://www.sharpshadowstudio.com/portfolio.aspx" rel="nofollow">http://www.sharpshadowstudio.com/portfolio.aspx</a></p>
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		<title>Comment on Revel Immortal by Raymond</title>
		<link>http://edigames.com/?page_id=313&#038;cpage=1#comment-938</link>
		<dc:creator>Raymond</dc:creator>
		<pubDate>Thu, 12 Apr 2012 17:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?page_id=313#comment-938</guid>
		<description>There are plans for beta access.

Our intended avenues of distribution at the moment mainly center around Steam; but we&#039;ve done work with Impulse before so that might be a possibility.</description>
		<content:encoded><![CDATA[<p>There are plans for beta access.</p>
<p>Our intended avenues of distribution at the moment mainly center around Steam; but we&#8217;ve done work with Impulse before so that might be a possibility.</p>
]]></content:encoded>
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	<item>
		<title>Comment on What would you add to Morning&#8217;s Wrath? by Raymond</title>
		<link>http://edigames.com/?p=345&#038;cpage=1#comment-937</link>
		<dc:creator>Raymond</dc:creator>
		<pubDate>Thu, 12 Apr 2012 17:36:59 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?p=345#comment-937</guid>
		<description>If anyone has any requests for additions to Morning&#039;s Wrath 1; feel free to leave a comment here, and I&#039;ll add them to our official list.</description>
		<content:encoded><![CDATA[<p>If anyone has any requests for additions to Morning&#8217;s Wrath 1; feel free to leave a comment here, and I&#8217;ll add them to our official list.</p>
]]></content:encoded>
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		<title>Comment on What would you add to Morning&#8217;s Wrath? by Grey</title>
		<link>http://edigames.com/?p=345&#038;cpage=1#comment-936</link>
		<dc:creator>Grey</dc:creator>
		<pubDate>Thu, 12 Apr 2012 17:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?p=345#comment-936</guid>
		<description>Unfortunatly, there are some of us that don&#039;t have access to FaceBook for one reason or another.</description>
		<content:encoded><![CDATA[<p>Unfortunatly, there are some of us that don&#8217;t have access to FaceBook for one reason or another.</p>
]]></content:encoded>
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		<title>Comment on Revel Immortal by Grey</title>
		<link>http://edigames.com/?page_id=313&#038;cpage=1#comment-935</link>
		<dc:creator>Grey</dc:creator>
		<pubDate>Thu, 12 Apr 2012 17:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?page_id=313#comment-935</guid>
		<description>Will there be a pre-order?  Beta access? (Pre-order beta access through Impulse?)</description>
		<content:encoded><![CDATA[<p>Will there be a pre-order?  Beta access? (Pre-order beta access through Impulse?)</p>
]]></content:encoded>
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		<title>Comment on Revel Immortal by Raymond Jacobs</title>
		<link>http://edigames.com/?page_id=313&#038;cpage=1#comment-917</link>
		<dc:creator>Raymond Jacobs</dc:creator>
		<pubDate>Wed, 04 Apr 2012 14:47:56 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?page_id=313#comment-917</guid>
		<description>Revel Immortal picks up right where Morning&#039;s Wrath left off; using a new 3D engine and with even better game-play mechanics.</description>
		<content:encoded><![CDATA[<p>Revel Immortal picks up right where Morning&#8217;s Wrath left off; using a new 3D engine and with even better game-play mechanics.</p>
]]></content:encoded>
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		<title>Comment on Morning&#8217;s Wrath by Raymond Jacobs</title>
		<link>http://edigames.com/?page_id=315&#038;cpage=1#comment-916</link>
		<dc:creator>Raymond Jacobs</dc:creator>
		<pubDate>Wed, 04 Apr 2012 14:45:38 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?page_id=315#comment-916</guid>
		<description>Morning&#039;s Wrath is our original RPG released in 2005, right now we&#039;re making some big updates to it, and it will be made available again after we&#039;ve unveiled just what we&#039;re doing  :smile:</description>
		<content:encoded><![CDATA[<p>Morning&#8217;s Wrath is our original RPG released in 2005, right now we&#8217;re making some big updates to it, and it will be made available again after we&#8217;ve unveiled just what we&#8217;re doing  <img src='http://edigames.com/edigames/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':smile:' class='wp-smiley' /> </p>
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		<title>Comment on Almost there&#8230; by Alex</title>
		<link>http://edigames.com/?p=300&#038;cpage=1#comment-915</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 04 Apr 2012 14:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?p=300#comment-915</guid>
		<description>LOL, my engine is a bunch of classes and that&#039;s it.</description>
		<content:encoded><![CDATA[<p>LOL, my engine is a bunch of classes and that&#8217;s it.</p>
]]></content:encoded>
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		<title>Comment on Days, Time and Seasons by Alex</title>
		<link>http://edigames.com/?p=282&#038;cpage=1#comment-914</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 04 Apr 2012 14:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://edigames.com/?p=282#comment-914</guid>
		<description>Looks and sounds inventive, very interesting. Keep up the good work. I&#039;m an indie developer myself, sort of.</description>
		<content:encoded><![CDATA[<p>Looks and sounds inventive, very interesting. Keep up the good work. I&#8217;m an indie developer myself, sort of.</p>
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